Network Audio Output
We should make it easy to export audio over networked devices like PulseAudio and Airplay.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- Accepted for future
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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Nobody uses PulseAudio and AirPlay is proprietary. https:/
AFAIK, you can be an AirPlay server, just not an AirPlay listener. What kind of devices exist that support upnp? Also, in the future please file blueprints with human-readable names so that they show up in search. No normal person knows what upnp is. --DanRabbit
I'm sure Xbox 360, PlayStation 3, Nokia Series 60 and Maemo support it. I have no idea about all that "Smart TV" stuff tbh, but this already sounds like more than PA and some overpriced proprietary Apple thing, combined.
Yeah I suck at naming XD
--shnatsel
Upnp support is a must but now there is an airplay open source alternative available. I quote from the site : "MagicPlay is an Open Source platform created by doubleTwist that establishes a universal way to stream music to wireless speakers, TVs, car audio systems and other connected devices, bringing music to the Internet of Things."
Website : http://
Google + : https:/
elementary should keep an eye on it -- swizzle